raSystem
1.0 bata
|
#include <windows.h>
#include <Windowsx.h>
#include <D3D11.h>
#include <d3dCompiler.h>
#include <d3dx11.h>
#include <d3dx10math.h>
#include <DXErr.h>
#include <DXGI.h>
#include <DXFile.h>
#include <rmxfguid.h>
#include <shellapi.h>
#include "..\3rd-path\D3Dx11EffectFramework\d3dx11effect.h"
#include <Commctrl.h>
#include <d3dx9xof.h>
#include <d3dx9mesh.h>
#include <d2d1.h>
#include <d2d1helper.h>
#include <dwrite.h>
#include <wincodec.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <Mmsystem.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include <vector>
#include <map>
#include <math.h>
#include <time.h>
#include <Sys\\Stat.h>
#include <stdarg.h>
#include <iostream>
#include <fstream>
#include <cstdio>
#include <conio.h>
#include <ctype.h>
#include <direct.h>
#include <io.h>
#include <fcntl.h>
#include <assert.h>
#include <list>
#include <usp10.h>
#include <dimm.h>
#include <sstream>
#include <limits.h>
#include <ppl.h>
#include <omp.h>
#include "raProperties.h"
#include "IRAUnknown.h"
#include "raSmartPointer.h"
#include "IRASection.h"
#include "raCriticalSection.h"
#include "raMap.h"
#include "IRASingleton.h"
#include "IConfigFile.h"
#include "raArray.h"
#include "raIni.h"
#include "IRADelegate.h"
#include "raEvent.h"
#include "raThread.h"
#include "raInputMap.h"
#include "raVector2.h"
#include "raVector3.h"
#include "raVector4.h"
#include "raColor.h"
#include "raMatrix.h"
#include "raLight.h"
#include "raPlane.h"
#include "raRECT.h"
#include "raTimer.h"
#include "raQuaternion.h"
#include "raConfigLoader.h"
#include "raList.h"
#include "raLog.h"
#include "raVectexType.h"
#include "raGrafikDriver.h"
#include "raDirectX.h"
#include "raResource.h"
#include "raSDKmesh.h"
#include "raMaterial.h"
#include "raProceduralMaterial.h"
#include "raUtility.h"
#include "IRAMesh.h"
#include "IRAImage.h"
#include "raIBMP.h"
#include "raISGI.h"
#include "raPostID.h"
#include "raSocket.h"
#include "raClient.h"
#include "raServer.h"
#include "raRender.h"
#include "raVisual.h"
#include "raNode.h"
#include "raCamera.h"
#include "raOrthoCamera.h"
#include "raSceneManager.h"
#include "raTexturedMaterial.h"
#include "raAnimation.h"
#include "raAnimated.h"
#include "raPhysik.h"
#include "raCollide.h"
#include "raEntity.h"
#include "raModel.h"
#include "raEntitySDKMesh.h"
#include "raGSEntity.h"
#include "raOctree.h"
#include "raBasics.h"
#include "raBillboard.h"
#include "raHoehenfeld.h"
#include "raSkyBox.h"
#include "raSkyDome.h"
#include "raParticleSystem.h"
#include "raRenderScreen.h"
#include "raRTTMaterial.h"
#include "raCMaterial.h"
#include "raMinimap.h"
#include "raComputeShaderObject.h"
#include "raCSRessource.h"
#include "raCSIOBuffer.h"
#include "raGPUParticleSystem.h"
#include "raRFMaterial.h"
#include "raGPUHeightmap.h"
#include "raTesselatinObject.h"
#include "raRain.h"
#include "raFractal.h"
#include "raTree.h"
#include "raWater.h"
#include "raGroupe.h"
#include "raGame.h"
#include "raGameCharakter.h"
#include "raLocation.h"
#include "IRARawDevice.h"
#include "raInput.h"
#include "raRawKeyboard.h"
#include "raThreadManager.h"
Go to the source code of this file.
Namespaces | |
System | |
Macros | |
#define | RAPI __declspec(dllimport) |
#define | WINVER 0x0700 |
#define | _WIN32_WINNT 0x0700 |
#define | _CRT_SECURE_NO_WARNINGS |
#define | _WIN32_DCOM |
#define | WIN32_LEAN_AND_MEAN |
#define | RASYSTEMVERSION 10805 |
#define | RASYSTEMVERSIONSTRING "01.0805" |
#define | RADLL (GetModuleHandle("raSystem.dll")) |
#define | RASIZE_HACK(x, y) {if (((x) <= 0) && ( (y) <= 0)) return 0; } |
#define | RA_IFAKTIVE return raIsAktive() |
#define | RARENDER_HACK { if(raIsAktive() == false) return; } |
#define | RAMAX_DRAWODER 6 |
#define | SAFE_DELETE(x) {if((x)) {delete (x); (x) = NULL;}} |
#define | SAFE_DELETE_ARRAY(x) {if((x)) {delete[] (x); (x) = NULL;}} |
#define | SAFE_RELEASE(x) {if((x)) {(x)->Release(); (x) = NULL;}} |
#define | SAFE_MEMFREE(x) {if((x)) {free((x)); (x) = NULL;}} |
#define | RAMIN(a, b) ((a) < (b) ? (a) : (b)) |
#define | RAMAX(a, b) ((a) > (b) ? (a) : (b)) |
#define | PI (3.1415926535897932384626433832795f) |
#define | DEG2RAD(x) ((x) * 0.0174532925199432957692369076848f) |
#define | RAD2DEG(x) ((x) * 57.295779513082320876798154814105f) |
#define | COLOR_XRGB(r, g, b) System::raColor(r, g, b) |
#define | COLOR_RGB(r, g, b) COLOR_XRGB(r, g, b) |
#define | COLOR_ARGB(a, r, g, b) System::raColor(r, g, b, a) |
#define | VECTOR2_2F(x, y) System::raVector2(x, y) |
#define | VECTOR2_1F(f) System::raVector2(f) |
#define | VECTOR3_3F(x, y, z) System::raVector3(x,y,z) |
#define | VECTOR3_1F(f) System::raVector3(f) |
#define | VECTOR4_4F(x, y, z, w) System::raVector4(x,y,z,w) |
#define | VECTOR4_1F(f) System::raVector4(f) |
#define | RM_CREATED WM_USER+3 |
#define | RM_ENTERLOOP WM_USER+4 |
#define | RM_EXITLOOP WM_USER+5 |
#define | RM_ERRORLOOP WM_USER+6 |
#define | RM_CONSOLE WM_USER+7 |
#define | RJOY_BUTTON(j, i) (122 + (j) * 66 + 34 + (i)) |
Typedefs | |
typedef float | raFloat |
typedef std::string | raString |
typedef int | raInt |
typedef void * | raHandle |
typedef std::map< LPCSTR, System::RAANIMATION_FRAME_DATA * > | raFrameMap |
Functions | |
void RAPI | RWRITE (raString x) |
void RAPI | ROK (raString x) |
void RAPI | RINFO (raString x) |
void RAPI | RWARNING (raString x) |
void RAPI | RERROR (raString x) |
void RAPI | RERROR_NULLPOINTER (raString x) |
void RAPI | RERROR_INVALIDVALUE (raString x) |
void RAPI | RERROR_OUTOFMEM () |
void RAPI | RERROR_FILE (raString f) |
void RAPI | RERROR_DX11 (raString x, HRESULT h) |
void RAPI | RERROR_INPUT (raString x, HRESULT h) |
#define COLOR_ARGB | ( | a, | |
r, | |||
g, | |||
b | |||
) | System::raColor(r, g, b, a) |
#define COLOR_RGB | ( | r, | |
g, | |||
b | |||
) | COLOR_XRGB(r, g, b) |
#define DEG2RAD | ( | x | ) | ((x) * 0.0174532925199432957692369076848f) |
#define RAD2DEG | ( | x | ) | ((x) * 57.295779513082320876798154814105f) |
#define RAPI __declspec(dllimport) |
#define RASIZE_HACK | ( | x, | |
y | |||
) | {if (((x) <= 0) && ( (y) <= 0)) return 0; } |
#define RJOY_BUTTON | ( | j, | |
i | |||
) | (122 + (j) * 66 + 34 + (i)) |
#define SAFE_DELETE | ( | x | ) | {if((x)) {delete (x); (x) = NULL;}} |
#define SAFE_DELETE_ARRAY | ( | x | ) | {if((x)) {delete[] (x); (x) = NULL;}} |
#define SAFE_MEMFREE | ( | x | ) | {if((x)) {free((x)); (x) = NULL;}} |
#define SAFE_RELEASE | ( | x | ) | {if((x)) {(x)->Release(); (x) = NULL;}} |
#define VECTOR4_4F | ( | x, | |
y, | |||
z, | |||
w | |||
) | System::raVector4(x,y,z,w) |
typedef std::map<LPCSTR, System::RAANIMATION_FRAME_DATA*> raFrameMap |
Definition at line 129 of file raMain.cpp.
Definition at line 156 of file raMain.cpp.
Definition at line 149 of file raMain.cpp.
Definition at line 161 of file raMain.cpp.
Definition at line 139 of file raMain.cpp.
Definition at line 134 of file raMain.cpp.
Definition at line 144 of file raMain.cpp.
Definition at line 119 of file raMain.cpp.
Definition at line 114 of file raMain.cpp.
Definition at line 124 of file raMain.cpp.
Definition at line 109 of file raMain.cpp.