Go to the documentation of this file. 3 #define RKEY_ESCAPE 0x1B 20 #define RKEY_F17 0x80H 21 #define RKEY_F18 0x81H 22 #define RKEY_F19 0x82H 23 #define RKEY_F20 0x83H 24 #define RKEY_F21 0x84H 25 #define RKEY_F22 0x85H 26 #define RKEY_F23 0x86H 27 #define RKEY_F24 0x87H 28 #define RKEY_SYSRQ 0x2A 29 #define RKEY_SCROLL 0x91 30 #define RKEY_PAUSE 0x13 41 #define RKEY_MINUS 0xBD 42 #define RKEY_BACK 0x08 43 #define RKEY_INSERT 0x2D 44 #define RKEY_HOME 0x24 45 #define RKEY_PRIOR 0x21 46 #define RKEY_NUMLOCK 0x90 47 #define RKEY_DIVIDE 0x6F 48 #define RKEY_MULTIPLY 0x6A 49 #define RKEY_SUBTRACT 0x6D 51 #define RKEY_CLEAR 0x0C 78 #define RKEY_RETURN 0x0D 79 #define RKEY_DELETE 0x2E 81 #define RKEY_NEXT 0x22 82 #define RKEY_NUMPAD0 0x60 83 #define RKEY_NUMPAD1 0x61 84 #define RKEY_NUMPAD2 0x62 85 #define RKEY_NUMPAD3 0x63 86 #define RKEY_NUMPAD4 0x64 87 #define RKEY_NUMPAD5 0x65 88 #define RKEY_NUMPAD6 0x66 89 #define RKEY_NUMPAD7 0x67 90 #define RKEY_NUMPAD8 0x68 91 #define RKEY_NUMPAD9 0x69 93 #define RKEY_CAPITAL 0x14 94 #define RKEY_OEM_102 0xE2 95 #define RKEY_COMMA 0x6E 96 #define RKEY_PERIOD 0xBE 97 #define RKEY_LSHIFT 0xA0 98 #define RKEY_RSHIFT 0xA1 100 #define RKEY_LCONTROL 0xA2 101 #define RKEY_RCONTROL 0xA3 102 #define RKEY_LWIN 0x5B 103 #define RKEY_SPACE 0x20 104 #define RKEY_ALT 0x12 105 #define RKEY_RWIN 0x5C 106 #define RKEY_APPS 0x5D 107 #define RKEY_LEFT 0x25 108 #define RKEY_DOWN 0x28 109 #define RKEY_RIGHT 0x27 110 #define RKEY_DECIMAL 0x6E 113 #define RMOUSE_X_NEG (108 + 0) // x-Achse negativ 114 #define RMOUSE_X_POS (108 + 1) // x-Achse positiv 115 #define RMOUSE_Y_NEG (108 + 2) // ... 116 #define RMOUSE_Y_POS (108 + 3) // ... 117 #define RMOUSE_Z_NEG (108 + 4) // ... 118 #define RMOUSE_Z_POS (108 + 5) // ... 119 #define RMOUSE_LBUTTON 0x01 120 #define RMOUSE_RBUTTON 0x02 121 #define RMOUSE_MBUTTON 0x04 122 #define RMOUSE_X1BUTTON 0x05 123 #define RMOUSE_X2BUTTON 0x06 126 #define RJOY_X_NEG(j) (122 + (j) * 66 + 0) // x-Achse negativ 127 #define RJOY_X_POS(j) (122 + (j) * 66 + 1) // x-Achse positiv 128 #define RJOY_Y_NEG(j) (122 + (j) * 66 + 2) // ... 129 #define RJOY_Y_POS(j) (122 + (j) * 66 + 3) // ... 130 #define RJOY_Z_NEG(j) (122 + (j) * 66 + 4) // ... 131 #define RJOY_Z_POS(j) (122 + (j) * 66 + 5) // ... 132 #define RJOY_RX_NEG(j) (122 + (j) * 66 + 6) // Rx-Achse negativ 133 #define RJOY_RX_POS(j) (122 + (j) * 66 + 7) // Rx-Achse positiv 134 #define RJOY_RY_NEG(j) (122 + (j) * 66 + 8) // ... 135 #define RJOY_RY_POS(j) (122 + (j) * 66 + 9) // ... 136 #define RJOY_RZ_NEG(j) (122 + (j) * 66 + 10) // ... 137 #define RJOY_RZ_POS(j) (122 + (j) * 66 + 11) // ... 138 #define RJOY_SLIDER_NEG(j, i) (122 + (j) * 66 + 12 + (i * 3)) // Schieberegler Nr. i negativ (0 bis 1) 139 #define RJOY_SLIDER_POS(j, i) (122 + (j) * 66 + 13 + (i * 3)) // Schieberegler Nr. i positiv (0 bis 1) 140 #define RJOY_SLIDER_ABS(j, i) (122 + (j) * 66 + 14 + (i * 3)) // Schieberegler Nr. i positiv (0 bis 1) 141 #define RJOY_POV_UP(j, i) (122 + (j) * 66 + 18 + (i * 4)) // POV-Controller Nr. i hoch (0 bis 3) 142 #define RJOY_POV_RIGHT(j, i) (122 + (j) * 66 + 19 + (i * 4)) // ... 143 #define RJOY_POV_DOWN(j, i) (122 + (j) * 66 + 20 + (i * 4)) // ... 144 #define RJOY_POV_LEFT(j, i) (122 + (j) * 66 + 21 + (i * 4)) // ... 145 #define RJOY_BUTTON(j, i) (122 + (j) * 66 + 34 + (i)) // Joystickknopf Nr. i (0 bis 31)