raSystem
1.0 bata
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#include <raRTTMaterial.h>
Public Member Functions | |
raRTTMaterial (raSmartPointer< raDirectX >, LPCSTR effectFile="raEffects\oNormals.fx", LPCSTR technique="RenderWithTexture", D3D11_SRV_DIMENSION viewDimension=D3D11_SRV_DIMENSION_TEXTURE2D, int envMapWidth=128, int enyMapHeight=128, int mipLevels=1, DXGI_FORMAT fmt=DXGI_FORMAT_R16G16B16A16_FLOAT, LPCSTR effectVariableName="g_MeshTexture", UINT arraySize=1) | |
virtual bool | Create () |
virtual bool | Destroy () |
raRenderScreen & | GetRenderScreen () |
void | GetSizeFromBackBuffer (const DXGI_SURFACE_DESC *desc) |
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raTexturedMaterial (raSmartPointer< raDirectX > dx, LPCSTR EffectFile, LPCSTR Technique, LPCSTR textureFileName="grass.jpg", LPCSTR effectVariable="g_MeshTexture") | |
virtual void | Setup () |
void | SetTexture (LPCSTR TextureFileName) |
LPCSTR | GetTexture (void) |
void | GenerateMips () |
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raMaterial (raSmartPointer< raDirectX > dx, raString EffectFile, raString Technique) | |
~raMaterial (void) | |
virtual bool | CreateVertexLayout (const D3D11_INPUT_ELEMENT_DESC *pLayout, UINT nemElements, ID3D11InputLayout **ppInputLayout) |
virtual void | SetupPerFrame (const raLight *Light, const raMatrix *pView=NULL, const raMatrix *pProj=NULL) |
virtual void | SetupPerObject (const raMatrix &mWorld, const raMatrix &mWorldView, const raMatrix &mWorldViewProjection) |
void | SetAmbientColor (raColor Ambient) |
void | SetDiffuseColor (raColor Diffuse) |
void | SetTechnique (LPCSTR TechniqueName) |
ID3DX11Effect * | GetEffect (void) |
ID3DX11EffectTechnique * | GetEffectTechnique (LPCSTR techniqueName="") |
raString | GetTechniqueName (void) |
raString | GetEffectFileName (void) |
void | SelectTechnique (raString techniqueName) |
Protected Attributes | |
D3D11_SRV_DIMENSION | m_ViewDimension |
ID3D11Texture2D * | m_pRenderTexture |
raRenderScreen | m_renderScreen |
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LPCSTR | m_TextureFileName |
LPCSTR | m_effectVariableName |
ID3D11ShaderResourceView * | m_pRV |
ID3DX11EffectShaderResourceVariable * | m_ptxDiffuseVariable |
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raSmartPointer< raDirectX > | m_dx |
raString | m_EffectFileName |
raString | m_TechniqueName |
ID3DX11Effect * | m_pEffect |
ID3DX11EffectTechnique * | m_pTechnique |
ID3DX11EffectVectorVariable * | m_pMaterialDiffuseColorVariable |
ID3DX11EffectVectorVariable * | m_pMaterialAmbientVariable |
ID3DX11EffectScalarVariable * | m_pSelectedVariable |
raColor | m_DiffuseColor |
raColor | m_AmbientColor |
Additional Inherited Members | |
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bool | m_bSelected |
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static raEffectMap | m_effects |
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void | CreateEffectFromCompiledFile (raString strFilename, DWORD dwShaderFlags) |
Definition at line 5 of file raRTTMaterial.h.
raRTTMaterial::raRTTMaterial | ( | raSmartPointer< raDirectX > | dx, |
LPCSTR | effectFile = "raEffects\\NoNormals.fx" , |
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LPCSTR | technique = "RenderWithTexture" , |
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D3D11_SRV_DIMENSION | viewDimension = D3D11_SRV_DIMENSION_TEXTURE2D , |
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int | envMapWidth = 128 , |
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int | enyMapHeight = 128 , |
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int | mipLevels = 1 , |
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DXGI_FORMAT | fmt = DXGI_FORMAT_R16G16B16A16_FLOAT , |
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LPCSTR | effectVariableName = "g_MeshTexture" , |
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UINT | arraySize = 1 |
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Definition at line 5 of file raRTTMaterial.cpp.
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virtual |
Reimplemented from raTexturedMaterial.
Reimplemented in raRFMaterial.
Definition at line 21 of file raRTTMaterial.cpp.
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virtual |
Reimplemented from raTexturedMaterial.
Definition at line 66 of file raRTTMaterial.cpp.
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inline |
Definition at line 16 of file raRTTMaterial.h.
void raRTTMaterial::GetSizeFromBackBuffer | ( | const DXGI_SURFACE_DESC * | desc | ) |
Definition at line 76 of file raRTTMaterial.cpp.
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protected |
Definition at line 21 of file raRTTMaterial.h.
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protected |
Definition at line 22 of file raRTTMaterial.h.
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protected |
Definition at line 20 of file raRTTMaterial.h.