raSystem  1.0 bata
raTexturedMaterial Class Reference

#include <raTexturedMaterial.h>

Inheritance diagram for raTexturedMaterial:
raMaterial raEntitySDKMaterial raGPUHeightmapMaterial raRTTMaterial raRFMaterial

Public Member Functions

 raTexturedMaterial (raSmartPointer< raDirectX > dx, LPCSTR EffectFile, LPCSTR Technique, LPCSTR textureFileName="grass.jpg", LPCSTR effectVariable="g_MeshTexture")
 
virtual bool Create ()
 
virtual bool Destroy ()
 
virtual void Setup ()
 
void SetTexture (LPCSTR TextureFileName)
 
LPCSTR GetTexture (void)
 
void GenerateMips ()
 
- Public Member Functions inherited from raMaterial
 raMaterial (raSmartPointer< raDirectX > dx, raString EffectFile, raString Technique)
 
 ~raMaterial (void)
 
virtual bool CreateVertexLayout (const D3D11_INPUT_ELEMENT_DESC *pLayout, UINT nemElements, ID3D11InputLayout **ppInputLayout)
 
virtual void SetupPerFrame (const raLight *Light, const raMatrix *pView=NULL, const raMatrix *pProj=NULL)
 
virtual void SetupPerObject (const raMatrix &mWorld, const raMatrix &mWorldView, const raMatrix &mWorldViewProjection)
 
void SetAmbientColor (raColor Ambient)
 
void SetDiffuseColor (raColor Diffuse)
 
void SetTechnique (LPCSTR TechniqueName)
 
ID3DX11EffectGetEffect (void)
 
ID3DX11EffectTechniqueGetEffectTechnique (LPCSTR techniqueName="")
 
raString GetTechniqueName (void)
 
raString GetEffectFileName (void)
 
void SelectTechnique (raString techniqueName)
 

Protected Attributes

LPCSTR m_TextureFileName
 
LPCSTR m_effectVariableName
 
ID3D11ShaderResourceView * m_pRV
 
ID3DX11EffectShaderResourceVariablem_ptxDiffuseVariable
 
- Protected Attributes inherited from raMaterial
raSmartPointer< raDirectXm_dx
 
raString m_EffectFileName
 
raString m_TechniqueName
 
ID3DX11Effectm_pEffect
 
ID3DX11EffectTechniquem_pTechnique
 
ID3DX11EffectVectorVariablem_pMaterialDiffuseColorVariable
 
ID3DX11EffectVectorVariablem_pMaterialAmbientVariable
 
ID3DX11EffectScalarVariablem_pSelectedVariable
 
raColor m_DiffuseColor
 
raColor m_AmbientColor
 

Additional Inherited Members

- Public Attributes inherited from raMaterial
bool m_bSelected
 
- Static Public Attributes inherited from raMaterial
static raEffectMap m_effects
 
- Protected Member Functions inherited from raMaterial
void CreateEffectFromCompiledFile (raString strFilename, DWORD dwShaderFlags)
 

Detailed Description

Definition at line 3 of file raTexturedMaterial.h.

Constructor & Destructor Documentation

◆ raTexturedMaterial()

raTexturedMaterial::raTexturedMaterial ( raSmartPointer< raDirectX dx,
LPCSTR  EffectFile,
LPCSTR  Technique,
LPCSTR  textureFileName = "grass.jpg",
LPCSTR  effectVariable = "g_MeshTexture" 
)

Definition at line 5 of file raTexturedMaterial.cpp.

Member Function Documentation

◆ Create()

bool raTexturedMaterial::Create ( void  )
virtual

Reimplemented from raMaterial.

Reimplemented in raGPUHeightmapMaterial, raRTTMaterial, raRFMaterial, and raEntitySDKMaterial.

Definition at line 14 of file raTexturedMaterial.cpp.

◆ Destroy()

bool raTexturedMaterial::Destroy ( void  )
virtual

Reimplemented from raMaterial.

Reimplemented in raGPUHeightmapMaterial, and raRTTMaterial.

Definition at line 24 of file raTexturedMaterial.cpp.

◆ GenerateMips()

void raTexturedMaterial::GenerateMips ( )

Definition at line 36 of file raTexturedMaterial.cpp.

◆ GetTexture()

LPCSTR raTexturedMaterial::GetTexture ( void  )
inline

Definition at line 14 of file raTexturedMaterial.h.

◆ SetTexture()

void raTexturedMaterial::SetTexture ( LPCSTR  TextureFileName)
inline

Definition at line 13 of file raTexturedMaterial.h.

◆ Setup()

void raTexturedMaterial::Setup ( )
virtual

Reimplemented from raMaterial.

Reimplemented in raGPUHeightmapMaterial, raRFMaterial, and raEntitySDKMaterial.

Definition at line 30 of file raTexturedMaterial.cpp.

Member Data Documentation

◆ m_effectVariableName

LPCSTR raTexturedMaterial::m_effectVariableName
protected

Definition at line 19 of file raTexturedMaterial.h.

◆ m_pRV

ID3D11ShaderResourceView* raTexturedMaterial::m_pRV
protected

Definition at line 21 of file raTexturedMaterial.h.

◆ m_ptxDiffuseVariable

ID3DX11EffectShaderResourceVariable* raTexturedMaterial::m_ptxDiffuseVariable
protected

Definition at line 22 of file raTexturedMaterial.h.

◆ m_TextureFileName

LPCSTR raTexturedMaterial::m_TextureFileName
protected

Definition at line 18 of file raTexturedMaterial.h.


The documentation for this class was generated from the following files: