#include <raMatrix.h>
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| | raMatrix () |
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| | raMatrix (const raMatrix &m) |
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| | raMatrix (float _m11, float _m12, float _m13, float _m14, float _m21, float _m22, float _m23, float _m24, float _m31, float _m32, float _m33, float _m34, float _m41, float _m42, float _m43, float _m44) |
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| | raMatrix (D3DXMATRIX _mat) |
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| | operator float * () |
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| | operator D3DXMATRIX () |
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| float & | operator() (int iRow, int iColumn) |
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| float | operator() (int iRow, int iColumn) const |
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| raMatrix & | operator+= (const raMatrix &m) |
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| raMatrix & | operator-= (const raMatrix &m) |
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| raMatrix & | operator*= (const raMatrix &m) |
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| raMatrix & | operator*= (const float f) |
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| raMatrix & | operator/= (const raMatrix &m) |
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| raMatrix & | operator/= (const float f) |
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Definition at line 5 of file raMatrix.h.
◆ raMatrix() [1/4]
◆ raMatrix() [2/4]
| raMatrix::raMatrix |
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const raMatrix & |
m | ) |
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inline |
◆ raMatrix() [3/4]
| raMatrix::raMatrix |
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float |
_m11, |
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float |
_m12, |
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float |
_m13, |
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float |
_m14, |
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float |
_m21, |
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float |
_m22, |
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float |
_m23, |
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float |
_m24, |
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float |
_m31, |
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float |
_m32, |
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float |
_m33, |
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float |
_m34, |
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float |
_m41, |
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float |
_m42, |
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float |
_m43, |
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float |
_m44 |
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) |
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inline |
◆ raMatrix() [4/4]
| raMatrix::raMatrix |
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D3DXMATRIX |
_mat | ) |
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inline |
◆ operator D3DXMATRIX()
| raMatrix::operator D3DXMATRIX |
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| ) |
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inline |
◆ operator float *()
| raMatrix::operator float * |
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| ) |
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inline |
◆ operator()() [1/2]
| float& raMatrix::operator() |
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int |
iRow, |
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int |
iColumn |
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) |
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inline |
◆ operator()() [2/2]
| float raMatrix::operator() |
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int |
iRow, |
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int |
iColumn |
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) |
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inline |
◆ operator*=() [1/2]
◆ operator*=() [2/2]
| raMatrix& raMatrix::operator*= |
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const float |
f | ) |
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inline |
◆ operator+=()
◆ operator-=()
◆ operator/=() [1/2]
◆ operator/=() [2/2]
| raMatrix& raMatrix::operator/= |
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const float |
f | ) |
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inline |
◆ @17
◆ m11
◆ m12
◆ m13
◆ m14
◆ m21
◆ m22
◆ m23
◆ m24
◆ m31
◆ m32
◆ m33
◆ m34
◆ m41
◆ m42
◆ m43
◆ m44
The documentation for this class was generated from the following file: