#include <raRenderScreen.h>
Definition at line 3 of file raRenderScreen.h.
◆ raRenderScreen()
raRenderScreen::raRenderScreen |
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raSmartPointer< raDirectX > |
dx, |
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int |
width, |
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int |
height, |
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int |
mipLevels = 1 , |
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DXGI_FORMAT |
fmt = DXGI_FORMAT_R16G16B16A16_FLOAT , |
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UINT |
arraySize = 1 |
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◆ CreateDepthStencilView()
bool raRenderScreen::CreateDepthStencilView |
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◆ CreateDepthTexture()
bool raRenderScreen::CreateDepthTexture |
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D3D11_TEXTURE2D_DESC & |
desc | ) |
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◆ CreateRenderTarget()
ID3D11Texture2D * raRenderScreen::CreateRenderTarget |
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◆ CreateRenderTargetView()
bool raRenderScreen::CreateRenderTargetView |
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◆ CreateTexture()
bool raRenderScreen::CreateTexture |
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D3D11_TEXTURE2D_DESC & |
desc | ) |
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◆ Destroy()
◆ GetArraySize()
UINT raRenderScreen::GetArraySize |
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◆ GetDirectX()
◆ GetFormat()
DXGI_FORMAT raRenderScreen::GetFormat |
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void |
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◆ GetMipLevels()
int raRenderScreen::GetMipLevels |
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◆ GetSizeFromBackBuffer()
void raRenderScreen::GetSizeFromBackBuffer |
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const DXGI_SURFACE_DESC * |
pBackBufferDesc | ) |
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◆ GetTexture()
ID3D11Texture2D * raRenderScreen::GetTexture |
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◆ raSceneManager
◆ m_arraySize
unsigned int raRenderScreen::m_arraySize |
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◆ m_dx
◆ m_Format
DXGI_FORMAT raRenderScreen::m_Format |
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◆ m_Height
int raRenderScreen::m_Height |
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◆ m_MipLevels
int raRenderScreen::m_MipLevels |
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◆ m_pDepth
ID3D11Texture2D* raRenderScreen::m_pDepth |
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◆ m_pDSView
ID3D11DepthStencilView* raRenderScreen::m_pDSView |
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◆ m_pRenderTarget
ID3D11Texture2D* raRenderScreen::m_pRenderTarget |
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◆ m_pRTView
ID3D11RenderTargetView* raRenderScreen::m_pRTView |
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◆ m_Width
int raRenderScreen::m_Width |
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The documentation for this class was generated from the following files: