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raSystem
1.0 bata
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#include <raEntity.h>
Public Member Functions | |
| raEntity (raSmartPointer< raDirectX >, raMaterial *pMaterial, bool bAlpha=false, bool bAdditive=false, UINT numMaterials=1) | |
| ~raEntity () | |
| virtual bool | CreateMesh () |
| virtual bool | DestroyMesh () |
| virtual bool | RenderMesh (LPCSTR techniqueName="") |
| virtual bool | Intersects (const raVector3 *pRayPos, const raVector3 *pRayDir, float *pDist) |
| virtual ID3D11Buffer * | GetVertexBuffer () |
| virtual ID3D11Buffer * | GetIndexBuffer () |
| virtual UINT | GetStrideSize () |
| virtual D3D11_PRIMITIVE_TOPOLOGY | GetPrimitiveTopology (UINT n) |
| virtual SDKMESH_SUBSET * | GetSubset (UINT n) |
| virtual UINT | GetNumSubsets () |
Public Member Functions inherited from raVisual | |
| raVisual (raSmartPointer< raDirectX > dx, bool bAlpha=false, bool bAdditive=false, bool bDepthDisable=false, D3D11_FILL_MODE fillMode=D3D11_FILL_SOLID, D3D11_CULL_MODE cullMode=D3D11_CULL_BACK) | |
| ~raVisual (void) | |
| virtual bool | CreateVertexLayout () |
| virtual bool | Create () |
| virtual void | Destroy () |
| virtual void | CreateEffectVariables () |
| virtual void | DestroyEffectVariables () |
| virtual void | SetupEffectVariables (const raMatrix &pView, const raMatrix &pProj, const raLight *pLight) |
| virtual bool | Render (UINT drawOrder, const raMatrix &pView, const raMatrix &pProj, const raLight *pLight, LPCSTR techniqueName="") |
| virtual void | CreateMaterials () |
| virtual void | DestroyMaterials () |
| bool | SetState () |
| bool | RestoreState () |
| virtual UINT | GetNumMaterials () |
| virtual raMaterial * | GetMaterial (UINT n) |
| void | SetMaterial (UINT n, raMaterial *pMaterial) |
| void | SetMaterial_1 (UINT n, raMaterial *pMaterial) |
| void | SetTexture (UINT n, LPCSTR textureFileName) |
| void | SetTexture_1 (UINT n, LPCSTR textureFileName) |
| virtual void | SetVisible (bool bVisible) |
| virtual void | SetDrawOder (UINT Value) |
| virtual void | SetSelected (bool bSelected) |
| virtual const float | GetBoundingsphereRadius () |
Public Member Functions inherited from raRender | |
| raRender (raSmartPointer< raDirectX > dx, const raMatrix *mWorld=NULL, LPCSTR Name="Render") | |
| virtual | ~raRender (void) |
| virtual bool | Update (float fTime, float fRunTime) |
| LPCSTR | GetName () |
| void | SetName (LPCSTR Name) |
| virtual void | SetWorldMatrix (const raMatrix &value) |
| virtual raMatrix * | GetWorldMatrix (void) |
Public Member Functions inherited from IRAMesh | |
| virtual | ~IRAMesh () |
Protected Member Functions | |
| virtual void | SetupVertices ()=0 |
| virtual void | SetupIndices () |
| virtual void | CreateVertexBuffer () |
| virtual void | CreateIndexBuffer () |
| virtual void | DeleteTempData () |
| virtual const D3D11_INPUT_ELEMENT_DESC * | GetVertexLayout () |
| virtual UINT | GetNumElements () |
| virtual DXGI_FORMAT | GetIndexBufferFormat () |
| virtual void | ComputeBoundingBox () |
Protected Member Functions inherited from raVisual | |
| bool | CreateAlphaBlendState () |
| bool | CreateDepthStencilState () |
| bool | CreateRasterizerState () |
Protected Attributes | |
| ID3D11Buffer * | m_pVB |
| ID3D11Buffer * | m_pIB |
| DWORD | m_nVertices |
| DWORD | m_nIndices |
| VertexType * | m_pVertices |
| IndexType * | m_pIndices |
| raOctree * | m_OctreeRoot |
Protected Attributes inherited from raVisual | |
| UINT | m_DrawOder |
| DWORD | m_numMaterials |
| raMaterial ** | m_pMaterials |
| raSmartPointer< raDirectX > | m_dx |
| ID3D11InputLayout * | m_pVertexLayout |
| ID3D11BlendState * | m_pAlphaBlendState |
| ID3D11BlendState * | m_pOldAlphaBlendState |
| ID3D11DepthStencilState * | m_pDepthStencilState |
| ID3D11DepthStencilState * | m_pOldDepthStencilState |
| ID3D11RasterizerState * | m_pRasterState |
| ID3D11RasterizerState * | m_pOldRasterState |
| bool | m_bVisible |
| bool | m_bAlpha |
| bool | m_bAdditive |
| float | m_blendFactor [4] |
| UINT | m_sampleMask |
| bool | m_bDepthDisable |
| UINT | m_StencilRef |
| D3D11_FILL_MODE | m_FillMode |
| D3D11_CULL_MODE | m_CullMode |
| DWORD | m_numSubsets |
| SDKMESH_SUBSET * | m_pSubsets |
Protected Attributes inherited from raRender | |
| raSmartPointer< raDirectX > | m_dx |
| raMatrix | m_World |
| LPCSTR | m_Name |
Friends | |
| class | raOctree |
Additional Inherited Members | |
Public Attributes inherited from raVisual | |
| raVector3 | m_bbMin |
| raVector3 | m_bbMax |
Static Public Attributes inherited from raVisual | |
| static raString | EffectfileName |
| static raString | TechniqueName |
| static raString | TexturedTechniqueName |
| static raString | SkinnedEffectfileName |
| static raString | SkinnedEffectfileName2 |
| static raString | SkinnedTechniqueName |
| static raString | SkinnedTexturedTechniqueName |
Definition at line 4 of file raEntity.h.
| raEntity< VertexType, bIndexed, IndexType >::raEntity | ( | raSmartPointer< raDirectX > | dx, |
| raMaterial * | pMaterial, | ||
| bool | bAlpha = false, |
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| bool | bAdditive = false, |
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| UINT | numMaterials = 1 |
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| ) |
Definition at line 73 of file raEntity.h.
| raEntity< VertexType, bIndexed, IndexType >::~raEntity | ( | ) |
Definition at line 163 of file raEntity.h.
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protectedvirtual |
Definition at line 244 of file raEntity.h.
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protectedvirtual |
Definition at line 144 of file raEntity.h.
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virtual |
Implements IRAMesh.
Reimplemented in raSystem::raMeshFile, and raModel.
Definition at line 170 of file raEntity.h.
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protectedvirtual |
Definition at line 118 of file raEntity.h.
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protectedvirtual |
Definition at line 181 of file raEntity.h.
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virtual |
Implements IRAMesh.
Reimplemented in raSystem::raMeshFile.
Definition at line 110 of file raEntity.h.
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inlinevirtual |
Implements IRAMesh.
Definition at line 23 of file raEntity.h.
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inlineprotectedvirtual |
Reimplemented from raVisual.
Definition at line 61 of file raEntity.h.
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inlineprotectedvirtual |
Reimplemented from raVisual.
Definition at line 56 of file raEntity.h.
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inlinevirtual |
Implements IRAMesh.
Definition at line 30 of file raEntity.h.
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inlinevirtual |
Implements IRAMesh.
Definition at line 25 of file raEntity.h.
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inlinevirtual |
Reimplemented from raVisual.
Definition at line 24 of file raEntity.h.
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inlinevirtual |
Implements IRAMesh.
Definition at line 29 of file raEntity.h.
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inlinevirtual |
Implements IRAMesh.
Definition at line 22 of file raEntity.h.
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inlineprotectedvirtual |
Reimplemented from raVisual.
Definition at line 51 of file raEntity.h.
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virtual |
Reimplemented from raRender.
Definition at line 264 of file raEntity.h.
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virtual |
Implements IRAMesh.
Reimplemented in raParticleSystem, raGSEntity, and raTesselatinObject.
Definition at line 188 of file raEntity.h.
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inlineprotectedvirtual |
Reimplemented in raTexturedQuad, raRotationskoerper, raSphere, raCube, raQuad, raTree, raHoehenfeld, raSkyBox, raSkyDome, and raGSEntity.
Definition at line 45 of file raEntity.h.
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protectedpure virtual |
Implemented in raAchsenkreuz, raTexturedQuad, raLineList, raRotationskoerper, raSphere, raParticleSystem, raCube, raSystem::raMeshFile, raModel, raQuad, raTree, raTriangle, raHoehenfeld, raSkyBox, raSkyDome, raTesselatinObject, raFractal, and raGSEntity.
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friend |
Definition at line 6 of file raEntity.h.
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protected |
Definition at line 37 of file raEntity.h.
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protected |
Definition at line 36 of file raEntity.h.
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protected |
Definition at line 42 of file raEntity.h.
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protected |
Definition at line 34 of file raEntity.h.
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protected |
Definition at line 40 of file raEntity.h.
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protected |
Definition at line 33 of file raEntity.h.
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protected |
Definition at line 39 of file raEntity.h.