#include <raClient.h>
Definition at line 17 of file raClient.h.
◆ raClient() [1/2]
raClient::raClient |
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void |
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◆ ~raClient()
raClient::~raClient |
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void |
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◆ raClient() [2/2]
raClient::raClient |
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const GUID & |
raguid | ) |
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protected |
◆ Connect()
bool raClient::Connect |
( |
const raString |
IP, |
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int |
Port = 28015 |
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) |
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virtual |
◆ Create()
void raClient::Create |
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HWND |
hWnd | ) |
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inline |
◆ Destroy()
◆ Disconnect()
void raClient::Disconnect |
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| ) |
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virtual |
◆ GetBuffer()
◆ GetNextPacketID()
int raClient::GetNextPacketID |
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| ) |
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virtual |
◆ OnConnect()
virtual void raClient::OnConnect |
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const raString |
IP, |
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int |
Port |
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) |
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inlineprotectedvirtual |
◆ OnConnectionLost()
virtual void raClient::OnConnectionLost |
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| ) |
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inlineprotectedvirtual |
◆ OnDisconnect()
virtual void raClient::OnDisconnect |
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| ) |
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inlineprotectedvirtual |
◆ OnReceive()
virtual void raClient::OnReceive |
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int |
BytesToRead | ) |
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inlineprotectedvirtual |
◆ OnSend()
virtual void raClient::OnSend |
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LPCSTR |
Data, |
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int |
Size |
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) |
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inlineprotectedvirtual |
◆ ReadColor()
◆ ReadMatrix()
◆ ReadPlane()
◆ ReadQuaternion()
◆ ReadRect()
◆ ReadString()
int raClient::ReadString |
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raString |
buffer | ) |
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◆ ReadVector2()
◆ ReadVector3()
◆ Receive()
int raClient::Receive |
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void |
| ) |
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virtual |
◆ Send()
bool raClient::Send |
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LPCSTR |
Data, |
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int |
Size |
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) |
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virtual |
◆ SendColor()
bool raClient::SendColor |
( |
raColor & |
Col | ) |
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◆ SendMatrix()
bool raClient::SendMatrix |
( |
raMatrix & |
Mat | ) |
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◆ SendPlane()
bool raClient::SendPlane |
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raPlane & |
Plan | ) |
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◆ SendQuaternion()
◆ SendRect()
bool raClient::SendRect |
( |
raRECT & |
Rec | ) |
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◆ SendString()
bool raClient::SendString |
( |
raString |
text | ) |
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◆ SendVector2()
bool raClient::SendVector2 |
( |
raVector2 & |
Vec | ) |
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◆ SendVector3()
bool raClient::SendVector3 |
( |
raVector3 & |
Vec | ) |
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The documentation for this class was generated from the following files: