raSystem  1.0 bata
raRawInputCamera Member List

This is the complete list of members for raRawInputCamera, including all inherited members.

ConstrainToBoundary(raVector3 *pV)raRawInputCameraprotected
FrameMove(float fTime, float FPS)raRawInputCamerainlinevirtual
GetEyePt()raRawInputCamerainlinevirtual
GetFarClip()raRawInputCamerainlinevirtual
GetInput(IRARawDevice *input)raRawInputCameravirtual
GetLookAtPt()raRawInputCamerainlinevirtual
GetNearClip()raRawInputCamerainlinevirtual
GetOrthoMatrix()raRawInputCamerainlinevirtual
GetProjMatrix()raRawInputCamerainlinevirtual
GetVelocity()raRawInputCamerainline
GetViewMatrix()raRawInputCamerainlinevirtual
GetWorldAhead()raRawInputCamerainlinevirtual
GetWorldMatrix()raRawInputCamerainlinevirtual
GetWorldRight()raRawInputCamerainlinevirtual
GetWorldUp()raRawInputCamerainlinevirtual
IsBeingDragged()raRawInputCamerainline
IsMouseLButtonDown()raRawInputCamerainline
IsMouseMButtonDown()raRawInputCamerainline
IsMouseRButtonDown()raRawInputCamerainline
m_aKeysraRawInputCameraprotected
m_bClipToBoundaryraRawInputCameraprotected
m_bEnablePositionMovementraRawInputCameraprotected
m_bEnableYAxisMovementraRawInputCameraprotected
m_bInvertPitchraRawInputCameraprotected
m_bMouseLButtonDownraRawInputCameraprotected
m_bMouseMButtonDownraRawInputCameraprotected
m_bMouseRButtonDownraRawInputCameraprotected
m_bMovementDragraRawInputCameraprotected
m_bResetCursorAfterMoveraRawInputCameraprotected
m_cKeysDownraRawInputCameraprotected
m_fAspectraRawInputCameraprotected
m_fCameraPitchAngleraRawInputCameraprotected
m_fCameraYawAngleraRawInputCameraprotected
m_fDragTimerraRawInputCameraprotected
m_fFarPlaneraRawInputCameraprotected
m_fFOVraRawInputCameraprotected
m_fFramesToSmoothMouseDataraRawInputCameraprotected
m_fMoveScalerraRawInputCameraprotected
m_fNearPlaneraRawInputCameraprotected
m_fRotationScalerraRawInputCameraprotected
m_fTotalDragTimeToZeroraRawInputCameraprotected
m_GamePadLastActiveraRawInputCameraprotected
m_hwndraRawInputCameraprotected
m_mCameraWorldraRawInputCameraprotected
m_mOrthoraRawInputCameraprotected
m_mProjraRawInputCameraprotected
m_mViewraRawInputCameraprotected
m_nCurrentButtonMaskraRawInputCameraprotected
m_nMouseWheelDeltaraRawInputCameraprotected
m_ptLastMousePositionraRawInputCameraprotected
m_rcDragraRawInputCameraprotected
m_vDefaultEyeraRawInputCameraprotected
m_vDefaultLookAtraRawInputCameraprotected
m_vEyeraRawInputCameraprotected
m_vGamePadLeftThumbraRawInputCameraprotected
m_vGamePadRightThumbraRawInputCameraprotected
m_vKeyboardDirectionraRawInputCameraprotected
m_vLookAtraRawInputCameraprotected
m_vMaxBoundaryraRawInputCameraprotected
m_vMinBoundaryraRawInputCameraprotected
m_vMouseDeltaraRawInputCameraprotected
m_vRotVelocityraRawInputCameraprotected
m_vVelocityraRawInputCameraprotected
m_vVelocityDragraRawInputCameraprotected
raRawInputCamera()raRawInputCamerainline
Reset()raRawInputCameravirtual
SetClipToBoundary(bool bClipToBoundary, D3DXVECTOR3 *pvMinBoundary, raVector3 *pvMaxBoundary)raRawInputCamerainline
SetDrag(bool bMovementDrag, FLOAT fTotalDragTimeToZero=0.25f)raRawInputCamerainline
SetDragRect(RECT &rc)raRawInputCamerainlinevirtual
SetEnablePositionMovement(bool bEnablePositionMovement)raRawInputCamerainline
SetEnableYAxisMovement(bool bEnableYAxisMovement)raRawInputCamerainline
SetInvertPitch(bool bInvertPitch)raRawInputCamerainline
SetNumberOfFramesToSmoothMouseData(int nFrames)raRawInputCamerainline
SetOrthoCamera(raVector2 *pvWindowSize, float fNearPlane, float fFarPlane)raRawInputCameravirtual
SetProjParams(float fFOV, float fAspect, float fNearPlane, float fFarPlane)raRawInputCameravirtual
SetResetCursorAfterMove(bool bResetCursorAfterMove)raRawInputCamerainline
SetScalers(FLOAT fRotationScaler=0.01f, FLOAT fMoveScaler=5.0f)raRawInputCamerainline
SetViewParams(raVector3 *pvEyePt, raVector3 *pvLookatPt)raRawInputCameravirtual
UpdateMouseDelta()raRawInputCameraprotected
UpdateVelocity(float fElapsedTime)raRawInputCameraprotected
~raRawInputCamera(void)raRawInputCamera