raSystem  1.0 bata
raProceduralMaterial Member List

This is the complete list of members for raProceduralMaterial, including all inherited members.

Create()raProceduralMaterialvirtual
CreateEffectFromCompiledFile(raString strFilename, DWORD dwShaderFlags)raMaterialprotected
CreateHeightTexture()raProceduralMaterialprotectedvirtual
CreatePermutations()raProceduralMaterial
CreateVertexLayout(const D3D11_INPUT_ELEMENT_DESC *pLayout, UINT nemElements, ID3D11InputLayout **ppInputLayout)raMaterialvirtual
Destroy()raProceduralMaterialvirtual
GetEffect(void)raMaterialinline
GetEffectFileName(void)raMaterialinline
GetEffectTechnique(LPCSTR techniqueName="")raMaterialinline
GetTechniqueName(void)raMaterialinline
m_AmbientColorraMaterialprotected
m_BiasraProceduralMaterialprotected
m_bSelectedraMaterial
m_ColorsSelectionraProceduralMaterialprotected
m_DiffuseColorraMaterialprotected
m_dxraMaterialprotected
m_EffectFileNameraMaterialprotected
m_effectsraMaterialstatic
m_FreqraProceduralMaterialprotected
m_pBiasVariableraProceduralMaterialprotected
m_pEffectraMaterialprotected
m_pFreqVariableraProceduralMaterialprotected
m_pHeightTextureraProceduralMaterialprotected
m_pHeightTextureSRVraProceduralMaterialprotected
m_pMaterialAmbientVariableraMaterialprotected
m_pMaterialDiffuseColorVariableraMaterialprotected
m_pPermutationsraProceduralMaterialprotected
m_pPermutationsVariableraProceduralMaterialprotected
m_pSelectedVariableraMaterialprotected
m_pTechniqueraMaterialprotected
m_ptxHeightraProceduralMaterialprotected
m_TechniqueNameraMaterialprotected
raMaterial(raSmartPointer< raDirectX > dx, raString EffectFile, raString Technique)raMaterial
raProceduralMaterial(raSmartPointer< raDirectX > dx, int frequenz, LPCSTR techniquename, int colorsSelection=5)raProceduralMaterial
raProceduralMaterial(raSmartPointer< raDirectX > dx, int frequenz, LPCSTR effectFilename, LPCSTR techniquename, int colorsSelection=5)raProceduralMaterial
SelectTechnique(raString techniqueName)raMaterialinline
SetAmbientColor(raColor Ambient)raMaterialinline
SetBias(float bias)raProceduralMaterialinline
SetDiffuseColor(raColor Diffuse)raMaterialinline
SetFrequenz(int frequenz)raProceduralMaterialinline
SetTechnique(LPCSTR TechniqueName)raMaterialinline
Setup()raProceduralMaterialvirtual
SetupPerFrame(const raLight *Light, const raMatrix *pView=NULL, const raMatrix *pProj=NULL)raMaterialvirtual
SetupPerObject(const raMatrix &mWorld, const raMatrix &mWorldView, const raMatrix &mWorldViewProjection)raMaterialvirtual
~raMaterial(void)raMaterial