This is the complete list of members for raProceduralMaterial, including all inherited members.
Create() | raProceduralMaterial | virtual |
CreateEffectFromCompiledFile(raString strFilename, DWORD dwShaderFlags) | raMaterial | protected |
CreateHeightTexture() | raProceduralMaterial | protectedvirtual |
CreatePermutations() | raProceduralMaterial | |
CreateVertexLayout(const D3D11_INPUT_ELEMENT_DESC *pLayout, UINT nemElements, ID3D11InputLayout **ppInputLayout) | raMaterial | virtual |
Destroy() | raProceduralMaterial | virtual |
GetEffect(void) | raMaterial | inline |
GetEffectFileName(void) | raMaterial | inline |
GetEffectTechnique(LPCSTR techniqueName="") | raMaterial | inline |
GetTechniqueName(void) | raMaterial | inline |
m_AmbientColor | raMaterial | protected |
m_Bias | raProceduralMaterial | protected |
m_bSelected | raMaterial | |
m_ColorsSelection | raProceduralMaterial | protected |
m_DiffuseColor | raMaterial | protected |
m_dx | raMaterial | protected |
m_EffectFileName | raMaterial | protected |
m_effects | raMaterial | static |
m_Freq | raProceduralMaterial | protected |
m_pBiasVariable | raProceduralMaterial | protected |
m_pEffect | raMaterial | protected |
m_pFreqVariable | raProceduralMaterial | protected |
m_pHeightTexture | raProceduralMaterial | protected |
m_pHeightTextureSRV | raProceduralMaterial | protected |
m_pMaterialAmbientVariable | raMaterial | protected |
m_pMaterialDiffuseColorVariable | raMaterial | protected |
m_pPermutations | raProceduralMaterial | protected |
m_pPermutationsVariable | raProceduralMaterial | protected |
m_pSelectedVariable | raMaterial | protected |
m_pTechnique | raMaterial | protected |
m_ptxHeight | raProceduralMaterial | protected |
m_TechniqueName | raMaterial | protected |
raMaterial(raSmartPointer< raDirectX > dx, raString EffectFile, raString Technique) | raMaterial | |
raProceduralMaterial(raSmartPointer< raDirectX > dx, int frequenz, LPCSTR techniquename, int colorsSelection=5) | raProceduralMaterial | |
raProceduralMaterial(raSmartPointer< raDirectX > dx, int frequenz, LPCSTR effectFilename, LPCSTR techniquename, int colorsSelection=5) | raProceduralMaterial | |
SelectTechnique(raString techniqueName) | raMaterial | inline |
SetAmbientColor(raColor Ambient) | raMaterial | inline |
SetBias(float bias) | raProceduralMaterial | inline |
SetDiffuseColor(raColor Diffuse) | raMaterial | inline |
SetFrequenz(int frequenz) | raProceduralMaterial | inline |
SetTechnique(LPCSTR TechniqueName) | raMaterial | inline |
Setup() | raProceduralMaterial | virtual |
SetupPerFrame(const raLight *Light, const raMatrix *pView=NULL, const raMatrix *pProj=NULL) | raMaterial | virtual |
SetupPerObject(const raMatrix &mWorld, const raMatrix &mWorldView, const raMatrix &mWorldViewProjection) | raMaterial | virtual |
~raMaterial(void) | raMaterial | |